
The School of This is the knowledge base of the school of social architecture. It has been created as original material by Jim Channon and is copyrighted 1998. It is being designed to serve universities and other formal institutions of learning planet-wide. Please review the materials at will. They will be available for licensing in 1999 by contacting Arcturus.org. COURSEWARE in the discovery learning style of Arcturus The origins and basis for the work. Precise statements of purpose and the philosophical foundations for their selection. Present day applications and the need for a design practice robust enough to build new cultures and in time a new civilization.
SOCIAL ARCHITECTURE
Under development
THE FRONTIER A complete survey of the situations and levels where social architecture can be usefully employed. The history of social inventions and their application today . The nature of the planetary civilization and the work of culture-craft.
THE CRAFT The requisite skills needed for this practice. This is the knowledge base at work. Practical exercise will accompany all skill offerings.
IMAGINEERING The high speed illustration course designed to enable the creation of precise blueprints for social inventions. An uncanny combination of short-cuts and artistic vocabulary not taught in conventional schools.
STORY-TELLING A completely original approach using not content but precise theatrical conventions to develop the skills necessary for compelling story-telling in the context of social invention.
EVENT DESIGN The definitive work on the creation of dynamic public events that are not contained in a single space. The use and special design skills appropriate to furthering discovery learning events. Sample courseware materials follow